Alpha V0.15
Kinfolk » Devlog
Version 0.1.15 Test Release
Servers
- Servers can now be hosted by anyone. The instructions to do so are found in a readme file in the game files. Feedback on this system would be greatly appreciated!
Localization
- Japanese and Brazilian Portuguese have been added to the game’s default files.
- Localization files that are missing a translation will now display the key for the missing translation, instead of just “NO STRING”
Mechanics
- Many more cards are complete now
- There is now a settings menu that can be used to adjust volume levels and select language
- Added a game menu (Escape)
- Added fermentation, done by adding mash (3 barley cooked in a cauldron) to a fermentation tun and covering it until it’s done fermenting. Produces Ale.
- Added Job Chests (golden trimmed chests) to each building, these are used for stockpiling items to complete card objectives
- Changed the control for throwing objects
- Smithing hammers no longer stick into walls
- Added kegs and ale mugs to the tavern, they function as normal vessels
- Heavy items can now be thrown
- Moving now closes the radial menu
- Seed bags now properly collide with other objects
Audio / Visual
- Changed the in-game font to be simpler and less stylized, easier to read and consistent across languages
- Cleaned up how cards display text, so they’re a bit cleaner and more informative now
- Added volume settings to the config menu. These settings save and should be consistent across all servers and when the game is closed and reopened.
- Tweaked the rendering setup for vessel masks
- Vessels now animate a bit cleaner when their contents change
- Fixed an issue with vessels not accepting mouse clicks or hovers when the mask was hovered over
- Added a grunt sound when picking up a heavy item
- Fixed an issue with vessels losing their mask when thrown
- Fixed an issue where ui wasn’t updating correctly when a new round began
- Opening a container now displays the container and name at the top of the radial menu
- Fixed an issue with the camera not properly recentering on the player when transitioning between locations
- Items now stick to players correctly
- Some sounds were not previously affected by volume settings
The Town
- Added in a proper lobby area (it’s a duplicate of the tavern, currently)
- Added fermentation tuns and a bit of food to the Inn.
- Added a bit more inside various crates and chests around the town
Files
kinfolk_install_v15.exe 25 MB
33 days ago
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Kinfolk
A Chaotic, Cozy Peasant Simulator!
Status | In development |
Author | Hearthside Games |
Genre | Simulation |
Tags | Cozy, Folklore, Indie, Medieval, Multiplayer, Pixel Art, round-based, Sandbox, social |
Languages | English, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Ukrainian, Chinese (Simplified), Chinese (Traditional) |
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