Alpha V0.14
Kinfolk » Devlog
Version 0.1.14 Test Release
Public Multiplayer test this weekend!
Mechanics
- Game loop has been completed, so a full round can be played through. Timer is set to 30 minutes for now.
- Adding in Blacksmithing! It’s a very technical and detailed job, so experimentation is key!
- Added in storage to chests, barrels and boxes, along with item stacking for the storage
- Added in limited gamepad support. Much testing needed on this front
- Most Tools and weapons can now be placed on Belt slots in the inventory screen
- Tweaked the surface calculations for props, so they should calculate and place things on themselves more accurately
- Redid the calculation for landing on props with no surface
- Fixed some issues with tool sticky tips (ie grabbing with tongs, apples on spear tips, etc)
Audio / Visual
- Redid the sound effects for walking and tall grass
- Added in new sounds for the Smithy
- Added in several new props for the smithy
- Added in several new items for blacksmithing
- Gave most tools and weapons a “dull” state
- Swing “woosh” now only plays if something is not hit (no action), making the audio feedback on actions more apparent
- re-recorded a few sounds that I wasn’t 100% happy with. much happier now
The Town
- Redesigned the layout of the Smithy
- Added in several new props to the Smithy
- Stocked the Smithy with smithing tools
- Added a Pasture area to the farm. The cows don’t do much other than die.
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Files
kinfolk_install_v14.exe 25 MB
45 days ago
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Kinfolk
A Chaotic, Cozy Peasant Simulator!
Status | In development |
Author | Hearthside Games |
Genre | Simulation |
Tags | Cozy, Folklore, Indie, Medieval, Multiplayer, Pixel Art, round-based, Sandbox, social |
Languages | English, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Ukrainian, Chinese (Simplified), Chinese (Traditional) |
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